The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration has been formed to develop a TTRPG that explores the series' post-pandemic landscape. This initiative was revealed, with a funding drive scheduled to launch in the spring of 2026.

"This endeavor aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the table, providing fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an announcement.

Launch products will include a beginner's box, core rulebooks, a Game Master screen, figurines, and several deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was released in NYC, plunging the United States into chaos. As the crisis worsens, society crumbles and hostile groups emerge, transforming the city into a battlefield. To restore order, the authorities {activate|deploy] The Division, a secret cell of undercover operatives. This is where the players come in.

Work on the game has been in progress for approximately three years, and it is reportedly complete. The upcoming crowdfunding effort will serve as a preorder system to reach a broader market, specifically in the United States. Manufacturing will start immediately following the fundraiser, with shipping expected for later in 2026.

An Innovative Gameplay Mechanic: The GRIS System

A preview at the game's rules confirms it uses d10s predominantly through its new GRIS system, promoting a streamlined and tactical style. Players leverage abilities to assemble a handful of dice, typically between one and five d10s.

  • Instead of summing the total, participants choose a single “resolution die” from the group.
  • This dice is then measured against a set challenge number.
  • Rolling a natural 10 grants special effects, such as extra damage or boosted support.

Engagements Focus On Tactical Placement and Awareness

Battles stress positioning and environmental awareness, reflecting the video games. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic seems built to reward teamwork and clever tactics over raw numbers.

A Thematic Wound System

The way health is tracked introduces a compelling thematic twist. Agents have a injury limit; taking heavy hits weakens their effectiveness by lowering the size of their dice pool.

  1. At zero health, an operative collapses, but they’re not knocked out.
  2. They can still crawl and perform restricted acts, simulating the last stand common to many shooter games.
  3. Any agent in this state must consult a injury chart, risking lingering conditions like trauma or crippling injuries.

An Introductory Adventure

A publicly available introductory rulebook is promised in the near future. It includes a ready-to-play starting adventure called Ashes of Murray Hill. In this scenario, players spearhead the search for a missing medical team and must thwart an attack by the notorious Rikers faction, who have seized control of that Manhattan district. More specifics and the full range of offerings are expected to be detailed closer to the Kickstarter start date.

Jared Wolf
Jared Wolf

A seasoned gaming analyst with over a decade of experience in casino strategy and slot machine mechanics, passionate about sharing insights.